Panoramica
Artillery Marshal è una Identity di Once Human. Requisiti, bonus e Scenario vengono mantenuti nella scheda con attribuzione alla fonte.
Informazioni disponibili
Details
CategoryBuildingUnlock ConditionUnlock any 2 Artillery Marshal SpecializationsMastery Effects60
Building Effects
Basic Defense: Battle-HardenedSandbags, Shelter 01, and Shelter 02 gain the Battle-Hardened effect, Durability +100%. When your Territory exits combat, Durability recovers to 100%.Flamethrower Trap: Scorching BlastFlamethrower Trap DMG +30%. When the Flamethrower Trap kills an enemy, an explosion is triggered, dealing AoE Blast DMG to all nearby units (1s cooldown).Robotics Facility: Skilled MechanicianIncrease the Durability of Traps and Rifle Turret type facilities by 50%.Shotgun Turret: Volley FireShotgun Turret DMG +30%, Power Consumption -30%, with a 30% chance to trigger the shrapnel effect.Biomass Missile: Ample MunitionPlasma Missiles -80% Weight, and +2 Crafting Yield.Gravitational Grip: Bonds of GuidanceWhen the Gravitational Grip trap is triggered by an enemy, there's a 20% chance that it will also inflict "The Bull's Eye."Red Plasma RoundsSpecial ammunition used by Gatling Cannons. They are extremely expensive but overwhelmingly powerful. Red Plasma Rounds: There is no bullet drop in its trajectory. Deals tons of damage, and has a large explosive radius. Can be kept for 24 hours. Red Antiviral Ammo: A specialized red plasma round designed to annihilate Silver Plague eli
Fonti e attribuzione
I nomi ufficiali restano in inglese. Le spiegazioni sono rielaborate in italiano e ogni scheda conserva fonte e data dell’ultimo controllo.
Dati di riferimento: Once Human Database — import autorizzato e rielaborazione italiana.
